Presented by: Jack and the
DC Painters Guild
Not sure how to get started painting your minis for your games? This is an excellent
entry level class. Jack Stresing, a Gold Medal painter with National Capital Model
Soldier Society (NCMSS) will cover the basics such as prepping, priming, basecoats,
basic techniques for shading and highlighting, drybrushing, washes and glazes, and
lastly how to decorate your gaming bases. No experience necessary.
GM: Adam and the
Southern Maryland Partizans
Era: Medieval
Scale: 25mm
System: Homebrewed System
Players: 8
Kid Friendly
Join us for a romping medieval tournament, complete with jousting knights, and fair maidens.
GM: Eric and the
Silver Spring Civic Guard
Era: Napoleonics
Scale: 15mm
System: Age of Eagles
Players: 3-5
French and Austrian forces clash during the opening days of Austria's
invasion of Bavaria in April 1809. Unlike the historical events of that campaign,
this scenario finds the Austrian forces under the command of Archduke Charles
concentrated to overwhelm Davout's isolated III Corp. on the road from Regenburg.
Will the Austrian battalions crush Napoleon's veterans on the banks of the Danube
before they can join the Army of Germany, or will Davout's legions once again
overcome impossible odds and emerge victorious?
GM: Mike and the
Army of Central Maryland Wargaming Club
Era: Various
Scale: Flat...
System: Various
Players: ?
Mike will bring a huge pile of boardgames and will play them as people show up to play.
If you have a favorite game bring it!!!
Presented by: Jeff and the
DC Painters Guild
Have a lot of minis to paint quickly foe the big game next weekend?
Jeff Sparks will show you his approach to gearing up for the big game.
Learn to paint good looking table top units quickly. Jeff will discuss several
techniques you can use to speed up your painting tasks.
GM: Ashley and Andy and the
Southern Maryland Partizans
Era: Fantasy
Scale: 25mm
System: Lord of the Rings
Players: 4
Kid Friendly
Join us as we delve into the heart of the Mines of Moria, and relive the fight
in Balin's Tomb. Rules are GW LOTYR,a nd will be taught on site, it is an
easy system, and fairly quick game...
Presented by: Jack and the
DC Painters Guild
Looking to create that beautiful showcase figure? This is the course for you.
Jack Stresing, an accomplished competitive painter with several Best of Show awards
for Fantasy/Science Fiction at the National Capital Model Soldier Society (NCMSS) show
will explain his techniques for creating an award winning figure. He will have many
examples on hand for illustrative purposes. Learn to create mood, using light, color
and contrast. Learn to create decorative bases.
GM: Buck and the
HAWKS
Era: Pulp
Scale: 25mm
System: To Be Continued...By GASLIGHT
Players: 6
Younger players welcome with a playing adult
American soldiers venture into the Los Angeles sewer
system filled with giant ants. Their mission: find and kill the queen.
In addition, two young boys where were flying their model airplane near
one of the entrances to the sewers. They're no missing. Are they
alive? Can you rescue them.
GM: Jan and the
Silver Spring Civic Guard
Era: American War of Independance
Scale: 15mm
System: Taxes, Tea, and Tories (a variant on La Feu Sacre)
Players: 2-4
Defend the American Revolution and save Virginia from British
depredations with Nathaniel Greene and the brave militia of North
Carolina (plus some of those Continental fellas). Or march with Lord
Cornwallis and crush the scurvy rebels! Figures provided, 2-4 players.
GM: Matt and the
Army of Central Maryland Wargaming Club
Era: Ancients
Scale: 25mm
System: Home Rules
Players:
August, 480 BC. Leonidas and his brave 300 Spartan warriors along with their Thespian allies
stand strong against the invading Persian horde. Can the Greeks kill enough Persian invaders
to score a psychological victory, thereby setting the stage for victories at Salamis and Plataea,
or will the Persians make quick work of the Greeks and spell doom for Western civilization as we
know it?
GM: Roxanne and
NOVAG
Era: WWII
Scale: 20mm
System: Disposable Heroes
Players: 8
Bataan has been lost to the Japanese and the last of the American and
Filipino forces are holed up on the Manila Harbor island fortress of
Corregidor. The 4th or "China" Marines have been preparing defenses on
the island since arriving from Shanghai in November. On the evening of
May 5th just after 2300, the men of the Jap 61st Regiment move towards
the landing beaches on the "tail" of Corregidor. It will be a vicious
fight to stamp out the Allies last hope.
GM: Eric and the
HAWKS
Era: Napoleonics
Scale: 25mm
System: Blood and Swash
Players: 12
Sharpe and Harper attempt to capture Napoleon,
who's in Spain on an inspection tour.
GM: Jim and the
Army of Central Maryland Wargaming Club
Era: Future
Scale: 25mm
System: Home Rules
Players: 4-6
Two weeks ago communications with LV4521 suddenly ceased. Your Marine unit has been
dispatched to investigate. Your squad entered the colony via the North Landing Dock
and during disembarkation was attacked by a large number of "bugs". No casualties
were sustained during this fight but the drop ship was heavily damaged when two
"bugs" were killed on top of the ship – spilling acid destroying hull
integrity and engines. The disabled drop ship has rendered the North Landing Dock
out of service. Not being perturbed you begin to sweep the base looking for colonists
and heading toward the South Landing Dock for pick up. Soon you discover no one has
survived and you may not make it out if you stay too long. Suddenly you find
something troubling, a room full of pods.or are they eggs...suddenly Ripley
opens fire and all hell breaks lose...
GM: Kelly and
Army of Central Maryland Wargaming Club
Era: WWII
Scale: 15mm
System: Poor Bloody Infantry
Players: 2-4
A unique WWII skirmish game where players field a company-sized force and seek to bring the
enemy to battle. German and Soviet companies will be provided. First time players welcome.
GM: John and
Army of Central Maryland Wargaming Club
Era: Napoleonics
Scale: 25mm
System: Carnage & Glory
Players:
Coming Soon
GM: Tony and the
Southern Maryland Partizans
Era: WWII
Scale: 1/285th
System: Spearhead
Players: 6
British Commonwealth troops attacking a fortified German & Italian position.
GM: Kelly and
Army of Central Maryland Wargaming Club
Era: WWII
Scale: 15mm
System: Poor Bloody Infantry
Players: 2-4
A unique WWII skirmish game where players field a company-sized force and seek to bring the
enemy to battle. German and Soviet companies will be provided. First time players welcome.
GM: George and
Army of Central Maryland Wargaming Club
Era: Vietnam
Scale: 20mm
System: La Guerre Aerienne en Indochina
Players: 4
Scenario: Operation Therese October 14, 1949!
1st BEP Sweeps in a rear guard action! Le Viets are on the prowl!
Can you survive the jungle as well as le viets!
GM: Eric and
NOVAG
Era: Modern/Contemporary
Scale: NA – card-based game
System: Hornet Leader II, by Dan Verssen
Players: 2-10
Beginners welcome. Players take on the role of USN F-18 pilots in a
mission that features air-to-ground, surface-to-air, and air-to-air
combat. System is simple and fast-moving.
GM: Matt and
Army of Central Maryland Wargaming Club
Era: Indochina, 1950
Scale: 20mm
System: Assault on Lang Quang
Players: 6
Indochina, 1950. A Viet Minh battalion has been spotted in the Lang Quang valley most likely
in the village of Lang Quang itself. The French mount an assault on the valley and the village
with the hopes of trapping a large number of the Viets. However, the Viet Minh have proven very
skilled at mounting counter attacks against such assaults.
GM: Kevin and
Army of Central Maryland Wargaming Club
Era: Modern
Scale: 25mm
System: Ambush Alley
Players: 7
Will you be the one to stop the infidels from taking your land, or will you be the
Allies, eradicating the terrorist networks looking to kill your fellow warriors. Only you can decide!!!
GM: Mike and
Army of Central Maryland Wargaming Club
Era: Samuari
Scale: 15mm
System: Might of Arms
Players: 6
HEAVEN AND EARTH, a Samurai varient for MOA. 15mm. Join the clan of Ichi Scratchimoto as it
seeks the repel the invasion of the aggressive and ambitious Lord Honda Kowasaki and his
loyal Diamyo's in their quest for the shogunate. Burn incense into your helmet so that your
head may be a desirable prize should fate not be kind.
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